![]() ![]() It is sort of a meta-game where you play a retro computer game in which you play a tabletop roleplaying game with a deranged dungeonmaster. The most atmospheric and foreboding deckbuilder I've ever played. Sort of like Slay the Spire with retro aestetics combined with the gritty feel of the SAW franchise. Here’s some roguelikes I liked, in no particular order: ![]() I consider unfairness, uncertaincy and chaos to be core gameplay components. You can’t second-guess the level design, because random, and sometimes things are simply not unfair, like when you get transformed into a cute mushroom, while your otherwise generic foe get transformed into a god. When you know that your character is mortal, the stakes feel so much more real, and your progress feel so much more earned. Roguelikes have a special place in my heart.
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